Opengl 4.5 r9 290 benchmark12/16/2022 ![]() With that out of the way, out of our remaining options, the RX 5700 XT clearly reigns supreme at 1440p. The only way you can run Doom Eternal at 1440p on a 4GB 1650 Super is by turning the texture quality down. This ultimately boils down to not being able to run the game at 1440p on high settings with a 4GB card – the game simply won’t let you. You see, it has a very strict VRAM limit for adjusting settings and doesn’t allow you to change any settings that would put you over your GPU’s VRAM threshold. Best 1440p graphics card for Doom Eternalĭoom Eternal still holds up at 1440p, with one notable exception. Network N earns commission from qualifying purchases via Amazon Associates and other programs. With some semblance of a budget, however, the RX 5700 XT is the best price-to-performance GPU for playing Doom Eternal by a mile. The green team still takes the win with its 2080 Super, the best graphics card when it comes to sheer game performance aside from the ludicrous RTX 2080 Ti, but not taking into account the hole such a GPU leaves in your wallet. The best graphics card for Doom Eternal, at least in our tests, was the RTX 2080 Super. What is the best graphics card for Doom Eternal? To see how your PC will run Doom Eternal you can compare your specs to the Doom Eternal system requirements. When we tested this GPU playing Doom Eternal, it simply didn’t run anywhere near as well as it should have, considering how this specific GPU performs in other games. The 8GB version that we tested, however, ran just fine. The one problem we had was with a 4GB version of AMD’s RX 5500 XT. Menus loaded quickly and were responsive, maps loaded quickly, and there was no stuttering. Outside of its general performance, Doom Eternal had very few hiccups. We’ve tested exactly how much this game is capable of, and what hardware is needed to keep those frames flowing. ![]() Many users reported much better results using Vulkan in Doom (2016) than using OpenGL, so this might go some way towards explaining the stellar performance that Doom Eternal is capable of. It looks like Doom Eternal is using the Vulkan API, which was only one of two API options in the previous Doom (2016) – the other being OpenGL 4.5. Which is handy, because you get the best experience from the sheer amount of running and gunning in the game when you’re playing at a silky-smooth frame rate. ![]() Well, the fact that we already suspected as much doesn’t make it any less true: Doom Eternal runs really well, and on pretty much every resolution, too. So we already expected great Doom Eternal PC performance. Id Software has an excellent track record in this regard (providing we ignore Quake Champions, as I generally try to do), with the previous Doom (2016) performing incredibly well considering its graphical fidelity. Doom Eternal is one of those games we always knew was going to run well.
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